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H5Live

Most of the metrics are only available with H5Live metrics enabled. The selected filter options affect all availabe metrics.

Screenshot: H5Live Charts Screenshot: H5Live Charts

H5Live play count per OS

Percentage distribution of playbacks on operating systems (OS).

H5Live play count per browser

Percentage distribution of playbacks in browsers.

H5Live playtime per os

Percentage distribution of playtime on operating systems (OS).

H5Live playtime per browser

Percentage distribution of playtime in browsers.

Reasons for stopping

The number and types of reason why playbacks were stopped or interrupted. The link in the top right will open a new page with a explanation for each stop reason.

Play Buffering Ratio

The ratio between buffer and playback duration over all playouts. Similar to the same category of the world map.

Player Loading Count

The number of player initalisations (clients which attempt to playback a stream) per country.

Average and median of player buffer length in seconds

The buffer length is the decisive factor for the latency. Similar to the "Latency" category of the world map.

Median play start time in seconds

The time it takes until the playback of a stream is started - first frame rendered by the H5Live player.

Status/Error Codes

The number and types of status and error codes which occurred during playbacks. The link in the top right will open a new page with a explanation for each code.

Average and median of played time in seconds

The average and median playback duration of a playback event, shows how long a viewer will watch a stream Similar to the "Playtime average" category of the world map.

Used player versions

Percentage distribution of playbacks based on the used version of the H5Live player.

Zoom on H5Live

Screenshot: Zoom on H5Live Screenshot: Zoom on H5Live

Playback Count

Shows the playback count per OS or per browser.

Player Versions

You can check detailed information about the use of different H5Live player versions, ranked by the most occuring player events. (e.g. pause, play, stop)

Player Startup Times

Here you can find details about the initial loading times of the player, ranked by the longest average first.

Player Loading Counts

This insight provides information about the frequency of player loading events. Note, that each country is viewed separately.

Status/Error Codes

Check more defined details on occuring status and error codes, ranked by their counts.

Reasons for Stopping

Use this details to see which stopping reasons the players had, ranked by how often they occur

Aggregated Metrics

The following aggregated metrics provide more insight for different use cases regarding your stream quality:

Latency

  • average and total latency

Buffering Ratios

  • average and total buffering ratios