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H5Live

Most of the metrics are only available with H5Live metrics enabled. The selected filter options affect all availabe metrics.

Screenshot: H5Live Charts Screenshot: H5Live Charts

H5Live play count per OS​

Percentage distribution of playbacks on operating systems (OS).

H5Live play count per browser​

Percentage distribution of playbacks in browsers.

H5Live playtime per os​

Percentage distribution of playtime on operating systems (OS).

H5Live playtime per browser​

Percentage distribution of playtime in browsers.

Reasons for stopping​

The number and types of reason why playbacks were stopped or interrupted. The link in the top right will open a new page with a explanation for each stop reason.

Play Buffering Ratio​

The ratio between buffer and playback duration over all playouts. Similar to the same category of the world map.

Player Loading Count​

The number of player initalisations (clients which attempt to playback a stream) per country.

Average and median of player buffer length in seconds​

The buffer length is the decisive factor for the latency. Similar to the "Latency" category of the world map.

Median play start time in seconds​

The time it takes until the playback of a stream is started - first frame rendered by the H5Live player.

Status/Error Codes​

The number and types of status and error codes which occurred during playbacks. The link in the top right will open a new page with a explanation for each code.

Average and median of played time in seconds​

The average and median playback duration of a playback event, shows how long a viewer will watch a stream Similar to the "Playtime average" category of the world map.

Used player versions​

Percentage distribution of playbacks based on the used version of the H5Live player.

Zoom on H5Live​

Screenshot: Zoom on H5Live Screenshot: Zoom on H5Live

Playback Count​

Shows the playback count per OS or per browser.

Player Versions​

You can check detailed information about the use of different H5Live player versions, ranked by the most occuring player events. (e.g. pause, play, stop)

Player Startup Times​

Here you can find details about the initial loading times of the player, ranked by the longest average first.

Player Loading Counts​

This insight provides information about the frequency of player loading events. Note, that each country is viewed separately.

Status/Error Codes​

Check more defined details on occuring status and error codes, ranked by their counts.

Reasons for Stopping​

Use this details to see which stopping reasons the players had, ranked by how often they occur

Aggregated Metrics​

The following aggregated metrics provide more insight for different use cases regarding your stream quality:

Latency​

  • average and total latency

Buffering Ratios​

  • average and total buffering ratios