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NanoPlayer

NanoPlayer

NanoPlayer (H5Live) Public API Class 4.24.1

Kind: global class Version: 4.24.1

new NanoPlayer(playerDivId)

The constructor. The source can be loaded via script tag, AMD (requirejs) or CommonJS

ParamTypeDescription
playerDivIdstring

The div element the player will be embedded into.

Example

<!-- Example: load player with new video element into playerDiv -->
<div id="playerDiv"></div>
<script type="text/javascript" src="nanoplayer.4.min.js"></script>
<script type="text/javascript">
var player;
var config = {
"source": {
"entries": [
{
"h5live": {
// your rtmp stream
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYYY"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
}
}
}
]
}
};
function initPlayer() {
player = new NanoPlayer('playerDiv');
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});
}
// load player from playerDiv
document.addEventListener('DOMContentLoaded', function () {
initPlayer();
});
</script>

Example

<!-- Example: load player with existing html video element -->
<div id="playerDiv">
<video id="myPlayer"></video>
<!-- iOS ONLY uses 2 video elements for playback if more than one stream is configured, required for seamless stream switching -->
<video id="myPlayer2"></video>
</div>
<script>
var player;
var config = {
"source": {
"entries": [
{
"h5live": {
// your rtmp stream
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYYY"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
}
}
}
]
},
"playback": {
"videoId": ["myPlayer", "myPlayer2"]
}
};
function initPlayer() {
player = new NanoPlayer('playerDiv');
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});
}
document.addEventListener('DOMContentLoaded', function () {
initPlayer();
});
</script>

Example

<!-- Example: load player with require.js -->
<script type="text/javascript" src="require.js"></script>
<script type="text/javascript">
var player;
requirejs.config({
paths: {
// loads the player ...
// for a local copy of the minified player use a relative path e.g. 'js/nanoplayer.4.min'
// if 'baseUrl' is defined a local path have to be relative to the base path
nanoplayer: '//demo.nanocosmos.de/nanoplayer/api/release/nanoplayer.4.min.js'
},
waitSeconds: 20, // timeout for loading modules
});
require('nanoplayer', function() {
initPlayer();
});
</script>

nanoPlayer.version : string

The version of the player.

Kind: instance property of NanoPlayer

nanoPlayer.coreversion : string

The version of the core.

Kind: instance property of NanoPlayer

nanoPlayer.viewversion : string

The version of the view.

Kind: instance property of NanoPlayer

nanoPlayer.type : string

The type of the player.

Kind: instance property of NanoPlayer

nanoPlayer.id : string

The unique id of the player.

Kind: instance property of NanoPlayer

nanoPlayer.capabilities : Array.<string>

The supported tech names of the player.

Kind: instance constant of NanoPlayer

nanoPlayer.setup(config) ⇒ Promise.<(config|error)>

Initializes the player with a given config object.

Kind: instance method of NanoPlayer
See: config

ParamTypeDescription
configconfig

The config object for the player including sources, events, styles.

Example

// player instance of NanoPlayer
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

nanoPlayer.destroy()

Cleans up the player and removes all nested elements from the container div.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.destroy();
player.setup(config);

nanoPlayer.play()

Plays the player.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.play();

nanoPlayer.pause()

Pauses the player.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.pause();

nanoPlayer.mute()

Mutes the player.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.mute();

nanoPlayer.unmute()

Unmutes the player.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.unmute();

nanoPlayer.setVolume(volume)

Sets the volume of the player.

NOT AVAILABLE FOR IOS

See here for more informations.

Kind: instance method of NanoPlayer

ParamTypeDescription
volumenumber

The volume to set in a range from 0.0 to 1.0.

Example

// player instance of NanoPlayer
player.setVolume(0.3);

nanoPlayer.updateSource(source) ⇒ Promise.<(config|error)>

Updates the source of the player.

Kind: instance method of NanoPlayer
See: config

ParamTypeDefaultDescription
sourceobject

The object to configure the source to play, one of the following properties have to be set.

[source.entries]Array.<entry>

The source entries array for a set of streams. USE INSTEAD OF SOURCE.H5LIVE. Used to configure stream entries. Can have one to many 'entry' objects. Only one existing entry is similar than a single source. In this case no entries options are needed.

[source.startIndex]number0

The index of the entry to start playback with. Can be in the range from 0 to 'entries.length-1'.

[source.options]object

The object to configure the source entries options.

[source.options.switch]object

The object to configure the stream switch options like method etc.

[source.options.switch.method]string"server"

The update method. Possible values are 'server' (default) and 'client'.

[source.options.switch.pauseOnError]booleanfalse

If set the player stops if an error occure during the stream switch. Default is false.

[source.options.switch.forcePlay]booleantrue

If set the player starts playback in case the player is paused. Default is true.

[source.options.switch.fastStart]booleanfalse

DEPRECATED. Only if method is 'server'. Tries to accelerate the startup time of the new source. Default is false.

[source.options.switch.timeout]number20

The timeout for the update source request in seconds. If reached the error 4006 will thrown in the 'onUpdateSourceFail' event. Default is 10 seconds, valid range is between 5 and 30.

[source.options.switch.tag]string

A custom field that can be any string like 'stream-800k' or '720p'. This tag will be returned in any completion event of the 'updateSource' request like 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'.

[source.options.adaption]object

The object to set an adaption for switching.

[source.options.adaption.rule]string"none"

The switch rule if multiple entries are defined. Possible values are 'deviationOfMean' (ABR automatic), 'deviationOfMean2' (ABR automatic) and 'none' (default, means only manual stream switch via 'switchStream' possible).

[source.options.adaption.downStep]number1

The minimum number of steps during a ABR down switch ('deviationOfMean' and 'deviationOfMean2' only).

[source.h5live]object

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. The h5live object to configure the h5live connection.

source.h5live.serverobject

The h5live server object.

[source.h5live.server.websocket]string

The h5live websocket url.

[source.h5live.server.progressive]string

The h5live progressive download url.

[source.h5live.server.hls]string

The h5live hls url. Have to be set for playback on iOS 10 or higher. iOS 9 or lower is not supported.

[source.h5live.token]string

The h5live server token.

[source.h5live.rtmp]object

The rtmp playout object for h5live playback.

source.h5live.rtmp.urlstring

The rtmp playout url. Have to include the domain, port and application e.g. 'rtmp://example.com:80/live'.

source.h5live.rtmp.streamnamestring

The rtmp streamname.

[source.h5live.security]object

The h5live security object for h5live playback.

source.h5live.security.tokenstring

The security service token.

source.h5live.security.expiresstring

The time the token expires (system time).

source.h5live.security.optionsstring

The security options.

source.h5live.security.tagstring

The custom tag to decrypt the token.

[source.h5live.params]object

The params object to pass custom query parameters over the h5live server connection. Parameters can be passed as key/value pairs.

[source.bintu]object

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. An bintu object to get sources.

source.bintu.streamidstring

The bintu stream id.

[source.bintu.apiurl]string"https://bintu.nanocosmos.de"

The bintu api url.

[source.hls]string

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. An hls playout url as string.

Example

var source = {
"entries": [
{
"index": 0,
"label": "high",
"tag": "this is a high quality stream",
"info": {
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY1"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 1,
"label": "medium",
"tag": "this is a medium quality stream",
"info": {
"bitrate": 800,
"width": 864,
"height": 480,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY2"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 2,
"label": "low",
"tag": "this is a low quality stream",
"info": {
"bitrate": 400,
"width": 426,
"height": 240,
"framerate": 15
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY3"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
}
],
"options": {
"adaption": {
"rule": "deviationOfMean2",
"downStep": 1
},
"switch": {
'method': 'server',
'pauseOnError': false,
'forcePlay': true,
'timeout': 20
}
},
"startIndex": 2 // lowest
};
// player instance of NanoPlayer
player.updateSource(source).then(function (config) {
console.log('update source ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

Example

var source = {
"entries": [
{
"index": 0,
"label": "high", // optional
"tag": "this is a high quality stream", // optional
"info": { // optional
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"h5live": {
// your rtmp stream
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYYY"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
// optional (secure token)
"security": {
"token": 'awe456b367g4e6rm8f56hbe6gd8f5m8df6n8idf6tf8mfd68ndi',
"expires": '1519819200',
"options": '15',
"tag": 'anyTag'
}
}
}
]
};
// player instance of NanoPlayer
player.updateSource(source).then(function (config) {
console.log('update source initialized with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

nanoPlayer.switchStream(index) ⇒ Promise.<(config|error)>

Switch to a stream given over source entries.

Kind: instance method of NanoPlayer
See: entry

ParamTypeDescription
indexnumber

The index of the stream in the given stream set to switch to.

Example

// player instance of NanoPlayer
player.switchStream(1).then(function (config) {
console.log('switch stream initialized with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

nanoPlayer.setAdaption(adaption)

Set a desired adaption rule or disable adaption on the fly.

Kind: instance method of NanoPlayer
See: config

ParamTypeDescription
adaptionobject

The adaption object similar than the object 'config.source.options.adaption'.

Example

// player instance of NanoPlayer
var adaption = {
"rule": "deviationOfMean2",
"downStep": 2
}
if (!useAdaption) {
adaption.rule = "none";
}
player.setAdaption(adaption);

nanoPlayer.requestFullscreen() ⇒ Promise.<(undefined|error)>

Request fullscreen mode for the player if not entered.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.requestFullscreen()
.then(function (){
console.log('requestFullscreen resolved');
})
.catch(function(err) {
// error reasons can be 'denied' or 'disabled' (e.g. in audio player mode)
console.log('requestFullscreen rejected: ' + err.reason);
});

nanoPlayer.exitFullscreen() ⇒ Promise.<(undefined|error)>

Exit fullscreen mode if entered.

Kind: instance method of NanoPlayer

Example

// player instance of NanoPlayer
player.exitFullscreen()
.then(function (){
console.log('exitFullscreen resolved');
})
.catch(function(err) {
// error reasons can be 'denied' or 'disabled' (e.g. in audio player mode)
console.log('exitFullscreen rejected: ' + err.reason);
});

"onReady"

The ready event to pass in the 'config.events' object at the setup call. Fires if the player is ready to play after successful setup.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.configconfig

The config object.

statestate

The player state.

Example

// player instance of NanoPlayer
var onReady = function (event) {
console.log('Ready: ' + JSON.stringify(event.data.config));
}
config.events.onReady = onReady;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onPlay"

The play event to pass in the 'config.events' object at the setup call. Fires if playout is started.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.statsobject

The startup stats object.

data.stats.connectingnumber

The time when 'player.play()' is just called in ms (always zero).

data.stats.connectednumber

The time when the connection is established in ms (relative to 'connecting').

data.stats.firstFragmentReceivednumber

The time when the first fragment is received in ms (relative to 'connecting').

data.stats.firstFrameRenderednumber

The time when the first frame is rendered in ms (relative to 'connecting').

data.stats.playablenumber

The time when the buffer has enough data to start in ms (relative to 'connecting').

data.stats.playingnumber

The time when the playback is started in ms (relative to 'connecting'). It's the total startup time.

statestate

The player state.

Example

// player instance of NanoPlayer
var onPlay = function (event) {
console.log('Playing');
console.log('play stats: ' + JSON.stringify(event.data.stats));
};
config.events.onPlay = onPlay;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onPause"

The pause event to pass in the 'config.events' object at the setup call. Fires if playout is paused.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.reasonpausereason

The reason of pausing.

statestate

The player state.

Example

// player instance of NanoPlayer
var onPause = function (event) {
console.log('Pause');
if (event.data.reason !== 'normal') {
alert('Paused with reason: ' + event.data.reason);
}
};
config.events.onPause = onPause;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onLoading"

The load event to pass in the 'config.events' object at the setup call. Fires if playout was stopped or player is ready after setup and tries to play.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.connectDelaynumber

The time in milliseconds to wait for initializing the connection to the server to get the stream. Is zero if no reconnect is imminent.

statestate

The player state.

Example

// player instance of NanoPlayer
var onLoading = function (event) {
console.log('Loading with delay of ' + event.data.connectDelay + ' milliseconds');
};
config.events.onLoading = onLoading;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onStartBuffering"

The start buffering event to pass in the 'config.events' object at the setup call. Fires if playout is started but no media is available.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object (empty).

statestate

The player state.

Example

// player instance of NanoPlayer
var onStartBuffering = function (event) {
console.log('Buffering');
};
config.events.onStartBuffering = onStartBuffering;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onStopBuffering"

The stop buffering event to pass in the 'config.events' object at the setup call. Fires if playout resumes after buffering.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object (empty).

statestate

The player state.

Example

// player instance of NanoPlayer
var onStopBuffering = function (event) {
console.log('Resume');
};
config.events.onStopBuffering = onStopBuffering;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onError"

The error event to pass in the 'config.events' object at the setup call. Fires if any kind of error occures.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.codeerrorcode

The error code.

data.messagestring

The error cause as human readable string.

statestate

The player state.

Example

// player instance of NanoPlayer
var onError = function (event) {
alert('Error: ' + event.data.code + ' ' + event.data.message);
};
config.events.onError = onError;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onStats"

The stats event to pass in the 'config.events' object at the setup call. Fires if the player has measured statistics.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.statsobject

The stats object.

data.stats.currentTimenumber

The current time of the video.

data.stats.playoutobject

The playout object.

data.stats.playout.startnumber

The start play time of the video.

data.stats.playout.endnumber

The end play time of the video.

data.stats.bufferobject

The buffer object.

data.stats.buffer.startnumber

The start buffer time of the video.

data.stats.buffer.endnumber

The end buffer time of the video.

data.stats.buffer.delayobject

The delay buffer object.

data.stats.buffer.delay.currentnumber

The current delay time.

data.stats.buffer.delay.avgnumber

The average delay time over the last second.

data.stats.buffer.delay.minnumber

The minimum delay time over the last second.

data.stats.buffer.delay.maxnumber

The maximum delay time over the last second.

data.stats.bitrateobject

The bitrate object.

data.stats.bitrate.currentnumber

The current bitrate in Bit/s. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.bitrate.avgnumber

The average bitrate in Bit/s over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.bitrate.minnumber

The minimum bitrate in Bit/s over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.bitrate.maxnumber

The maximum bitrate in Bit/s over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.framerateobject

The framerate object.

data.stats.framerate.currentnumber

The current network framerate. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.framerate.avgnumber

The average network framerate over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.framerate.minnumber

The minimum network framerate over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.framerate.maxnumber

The maximum network framerate over the last 10 seconds. Is '0' if not available. NOT AVAILABLE FOR IOS.

data.stats.playbackrateobject

The playbackrate object. (since 4.14.1)

data.stats.playbackrate.currentnumber

The current video playbackrate. (since 4.14.1)

data.stats.playbackrate.avgnumber

The average video playbackrate over the last 10 seconds. (since 4.14.1)

data.stats.playbackrate.minnumber

The minimum video playbackrate over the last 10 seconds. (since 4.14.1)

data.stats.playbackrate.maxnumber

The maximum video playbackrate over the last 10 seconds. (since 4.14.1)

data.stats.buffergoalobject

The buffergoal object. Values used by the latency control (since 4.14.1)

data.stats.buffergoal.basenumber

The suggested calculated buffergoal value depending on the latency control mode and playback conditions (since 4.14.1)

data.stats.buffergoal.realnumber

The final calculated buffergoal value including offsets (since 4.14.1)

data.stats.buffergoal.minnumber

The minimum possible buffergoal value. (since 4.14.1)

data.stats.buffergoal.maxnumber

The maximum possible buffergoal value. (since 4.14.1)

data.stats.qualityobject

The video playback quality object.

data.stats.quality.corruptedVideoFramesnumber

The total number of corrupted video frames.

data.stats.quality.corruptedVideoFramesCurrentnumber

The number of corrupted video frames within the last second.

data.stats.quality.creationTimenumber

The time in miliseconds since the start of the navigation and the creation of the video element.

data.stats.quality.droppedVideoFramesnumber

The total number of dropped video frames.

data.stats.quality.droppedVideoFramesCurrentnumber

The number of dropped video frames within the last second.

data.stats.quality.totalVideoFramesnumber

The total number of created and dropped video frames since creation of the video element.

Example

// player instance of NanoPlayer
var onStats = function (event) {
console.log('Stats: ' + JSON.stringify(event.data.stats));
};
config.events.onStats = onStats;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onMetaData"

The metadata event to pass in the 'config.events' object at the setup call. The config param 'playback.metadata' have to be set to true. Fires if the player receives metadata.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.handlerNamestring

The name of the metadata handler.

data.message*

The metadata message.

data.streamTimenumber

The timestamp of the metadata in relation to currentTime.

Example

// player instance of NanoPlayer
var onMetaData = function (event) {
console.log('MetaData: ' + JSON.stringify(event.data));
};
config.events.onMetaData = onMetaData;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onMute"

The mute event to pass in the 'config.events' object at the setup call. Fires if the player is muted.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.volumenumber

The current volume in a range from 0.0 to 1.0.

Example

// player instance of NanoPlayer
var onMute = function (event) {
console.log('Muted with volume: ' + event.data.volume);
};
config.events.onMute = onMute;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onUnmute"

The unmute event to pass in the 'config.events' object at the setup call. Fires if the player is unmuted.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.volumenumber

The current volume in a range from 0.0 to 1.0.

Example

// player instance of NanoPlayer
var onUnmute = function (event) {
console.log('Unmuted with volume: ' + event.data.volume);
};
config.events.onUnmute = onUnmute;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onVolumeChange"

The volume change event to pass in the 'config.events' object at the setup call. Fires if the player's volume has changed.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.volumenumber

The current volume in a range from 0.0 to 1.0.

Example

// player instance of NanoPlayer
var onVolumeChange = function (event) {
console.log('Volume: ' + event.data.volume);
};
config.events.onVolumeChange = onVolumeChange;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onStreamInfo"

The stream info event to pass in the 'config.events' object at the setup call. Fires if informations about a stream is available right before playback starts.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.streamInfoobject

The stream info object.

data.streamInfo.urlstring

The complete stream url with parameters.

data.streamInfo.rtmpobject

The rtmp stream object.

data.streamInfo.rtmo.urlstring

The rtmp stream url.

data.streamInfo.rtmp.streamnamestring

The rtmp streamname.

data.streamInfo.haveAudioboolean

Indicates if the stream contains audio.

data.streamInfo.haveVideoboolean

Indicates if the stream contains video.

data.streamInfo.audioInfoobject | null

The audio info object. Is 'null' if the stream contains no audio.

data.streamInfo.audioInfo.bitsPerSamplenumber | null

The bits per sample. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.audioInfo.sampleRatenumber | null

The audio sample rate. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.audioInfo.channelsnumber | null

The number of audio channels. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.videoInfoobject | null

The stream info object. Is 'null' if the stream contains no video.

data.streamInfo.videoInfo.widthnumber | null

The width of the video. Is 'null' if not available.

data.streamInfo.videoInfo.heightnumber | null

The height of the video. Is 'null' if not available.

data.streamInfo.videoInfo.frameRatenumber | null

The video frame rate. Is 'null' if not available. NOT AVAILABLE FOR IOS.

Example

// player instance of NanoPlayer
var onStreamInfo = function (event) {
console.log('StreamInfo: ' + JSON.stringify(event.data.streamInfo));
};
config.events.onStreamInfo = onStreamInfo;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onStreamInfoUpdate"

The stream info event to pass in the 'config.events' object at the setup call. Fires if the stream format has changed during playback.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.streamInfoobject

The stream info object.

data.streamInfo.urlstring

The complete stream url with parameters.

data.streamInfo.haveAudioboolean

Indicates if the stream contains audio.

data.streamInfo.haveVideoboolean

Indicates if the stream contains video.

data.streamInfo.audioInfoobject | null

The audio info object. Is 'null' if the stream contains no audio.

data.streamInfo.audioInfo.bitsPerSamplenumber | null

The bits per sample. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.audioInfo.sampleRatenumber | null

The audio sample rate. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.audioInfo.channelsnumber | null

The number of audio channels. Is 'null' if not available. NOT AVAILABLE FOR IOS.

data.streamInfo.videoInfoobject | null

The stream info object. Is 'null' if the stream contains no video.

data.streamInfo.videoInfo.widthnumber | null

The width of the video. Is 'null' if not available.

data.streamInfo.videoInfo.heightnumber | null

The height of the video. Is 'null' if not available.

data.streamInfo.videoInfo.frameRatenumber | null

The video frame rate. Is 'null' if not available. NOT AVAILABLE FOR IOS.

Example

// player instance of NanoPlayer
var onStreamInfoUpdate = function (event) {
console.log('StreamInfo updated: ' + JSON.stringify(event.data.streamInfo));
};
config.events.onStreamInfoUpdate = onStreamInfoUpdate;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onWarning"

The error event to pass in the 'config.events' object at the setup call. Fires if something is not as expected, but functionality works.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.messagestring

The warning as human readable string.

statestate

The player state.

Example

// player instance of NanoPlayer
var onWarning = function (event) {
console.log('Warning: ' + event.data.message);
};
config.events.onWarning = onWarning;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onDestroy"

The destroy event to pass in the 'config.events' object at the setup call. Fires if the player is destroyed.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object (empty).

statestate

The player state.

Example

// player instance of NanoPlayer
var onDestroy = function (event) {
console.log('player destroy');
};
config.events.onDestroy = onDestroy;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onUpdateSourceInit"

The event to signal that the update source request is initialized. This is always the start event, an completion event will follow.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.optionsobject

The switch options object.

data.tagstring

The custom tag string given in the options object of the 'updateSource' call. Is an empty string if not set.

data.countnumber

The count of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

data.typestring

The switch type. Here always 'update'.

data.idnumber

The id of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onUpdateSourceInit = function (event) {
console.log('update source init with source: ' + JSON.stringify(event.data.source) + ' and options: ' + JSON.stringify(event.data.options));
console.log('update source tag: ' + event.data.tag);
console.log('update source count: ' + event.data.count);
};
config.events.onUpdateSourceInit = onUpdateSourceInit;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onUpdateSourceSuccess"

The event to signal that the update source request is succeeded. Fires if the source is updated. This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.tagstring

The custom tag string given in the options object of the 'updateSource' call. Is an empty string if not set.

data.countnumber

The count of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

data.typestring

The switch type. Here always 'update'.

data.idnumber

The id of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onUpdateSourceSuccess = function (event) {
console.log('update source success with entry: ' + JSON.stringify(event.data.entry) + ', with tag: ' + event.data.tag + ' and count: ' + event.data.count);
};
config.events.onUpdateSourceSuccess = onUpdateSourceSuccess;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onUpdateSourceFail"

The event to signal that the update source request is failed. Fired if an error occure during the update. This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.codeobject

The error code. Similar to the errorcodes.

data.messageobject

The error message.

data.tagstring

The custom tag string given in the options object of the 'updateSource' call. Is an empty string if not set.

data.countnumber

The count of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

data.typestring

The switch type. Here always 'update'.

data.idnumber

The id of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onUpdateSourceFail = function (event) {
console.log('update source fail with entry: ' + JSON.stringify(event.data.entry) + ', with error code: ' + event.data.code + ' and error message: ' + event.data.message);
console.log('update source tag: ' + event.data.tag);
console.log('update source count: ' + event.data.count);
};
config.events.onUpdateSourceFail = onUpdateSourceFail;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onUpdateSourceAbort"

The event to signal that the update source request is aborted. Reasons can be an equal source ('equalsource'), a superseding ('superseded') or an to less time range between two 'updateSource' calls ('frequency'). This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.reasonstring

The abort reason. Possible values are 'equalsource', 'superseded' and 'frequency'.

data.tagstring

The custom tag string given in the options object of the 'updateSource' call. Is an empty string if not set.

data.countnumber

The count of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

data.typestring

The switch type. Here always 'update'.

data.idnumber

The id of the update source request to identify the paired start and completion event. The start event is 'onUpdateSourceInit' and completion events are 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onUpdateSourceAbort = function (event) {
console.log('update source abort with entry: ' + JSON.stringify(event.data.entry) + ' and reason: ' + event.data.reason);
console.log('tag: ' + event.data.tag);
console.log('count: ' + event.data.count);
};
config.events.onUpdateSourceAbort = onUpdateSourceAbort;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onSwitchStreamInit"

The event to signal that an stream switch request is initialized. Can be triggered by an adaptive rule (ABR) request or via 'switchStream'. This is always the start event, an completion event will follow.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.optionsobject

The switch options object.

data.tagstring

A static string in format: "data.entry.h5live.rtmp.streamname + ' streamSwitch ' + data.id".

data.countnumber

The count of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

data.typestring

The switch type. Possible values are 'up', 'down' (in case of adaptive stream switch) and 'direct' (switch via 'switchStream').

data.idnumber

The id of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onSwitchStreamInit = function (event) {
console.log('switch stream init by rule ' + event.data.rule + ' from type ' + event.data.type + 'with entry: ' + JSON.stringify(event.data.entry) + ' and options: ' + JSON.stringify(event.data.options));
console.log('switch stream tag: ' + event.data.tag);
console.log('switch stream count: ' + event.data.count);
};
config.events.onSwitchStreamInit = onSwitchStreamInit;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onSwitchStreamSuccess"

The event to signal that the switch stream request is succeeded. Fires if the source is updated. This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.tagstring

A static string in format: "data.entry.h5live.rtmp.streamname + ' streamSwitch ' + data.id."

data.countnumber

The count of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

data.typestring

The switch type. Possible values are 'up', 'down' (in case of adaptive stream switch) and 'direct' (switch via 'switchStream').

data.idnumber

The id of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onSwitchStreamSuccess = function (event) {
console.log('switch stream success by rule ' + event.data.rule + ' from type ' + event.data.type + 'with entry: ' + JSON.stringify(event.data.entry) + ' with tag: ' + event.data.tag + ' and count: ' + event.data.count);
};
config.events.onSwitchStreamSuccess = onSwitchStreamSuccess;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onSwitchStreamFail"

The event to signal that the switch stream request is failed. Fired if an error occure during the update. This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.codeobject

The error code. Similar to the errorcodes.

data.messageobject

The error message.

data.tagstring

A static string in format: "data.entry.h5live.rtmp.streamname + ' streamSwitch ' + data.id".

data.countnumber

The count of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

data.typestring

The switch type. Possible values are 'up', 'down' (in case of adaptive stream switch) and 'direct' (switch via 'switchStream').

data.idnumber

The id of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onSwitchStreamFail = function (event) {
console.log('switch stream fail by rule ' + event.data.rule + ' from type ' + event.data.type + 'with entry: ' + JSON.stringify(event.data.entry) + ' with error code: ' + event.data.code + ' and error message: ' + event.data.message);
console.log('switch stream tag: ' + event.data.tag);
console.log('switch stream count: ' + event.data.count);
};
config.events.onSwitchStreamFail = onSwitchStreamFail;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onSwitchStreamAbort"

The event to signal that the switch stream request is aborted. Reasons can be an equal source ('equalsource'), a superseding ('superseded') or an to less time range between two 'switchStream' calls ('frequency'). This is an completion event that follows on an start event.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.sourceobject

The current source object.

data.entryobject

The current source entry.

data.rulestring

The adaption switch rule.

data.reasonstring

The abort reason. Possible values are 'equalsource', 'superseded' and 'frequency'.

data.tagstring

A static string in format: "data.entry.h5live.rtmp.streamname + ' streamSwitch ' + data.id."

data.countnumber

The count of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

data.typestring

The switch type. Possible values are 'up', 'down' (in case of adaptive stream switch) and 'direct' (switch via 'switchStream').

data.idnumber

The id of the switch stream request to identify the paired start and completion event. The start event is 'onSwitchStreamInit' and completion events are 'onSwitchStreamSuccess', 'onSwitchStreamFail' and 'onSwitchStreamAbort'

statestate

The player state.

Example

// player instance of NanoPlayer
var onSwitchStreamAbort = function (event) {
console.log('switch stream abort by rule ' + event.data.rule + ' from type ' + event.data.type + 'with entry: ' + JSON.stringify(event.data.entry) + ' with reason: ' + event.data.reason));
console.log('tag: ' + event.data.tag);
console.log('count: ' + event.data.count);
};
config.events.onSwitchStreamAbort = onSwitchStreamAbort;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onServerInfo"

The server info event to pass in the 'config.events' object at the setup call. Fires if informations about the connected h5live server is available.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.serverInfoobject

The server info object.

data.serverInfo.applicationServerNamestring

The application name of the h5live server.

data.serverInfo.applicationServerVersionobject

The application version of the h5live server.

data.serverInfo.hostnamestring

The hostname of the h5live server.

Example

// player instance of NanoPlayer
var onServerInfo = function (event) {
console.log('ServerInfo: ' + JSON.stringify(event.data.serverInfo));
};
config.events.onServerInfo = onServerInfo;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onFullscreenChange"

The fullscreen change event to pass in the 'config.events' object at the setup call. Fires if the fullscreen mode of the player has changed.

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.enteredboolean

Indicates if the player has entered fullscreen mode.

statestate

The player state.

Example

// player instance of NanoPlayer
var onFullscreenChange = function (event) {
console.log('FullscreenChange');
if (event.data.entered === true) {
console.log('Fullscreen Mode Entered');
}
};
config.events.onFullscreenChange = onFullscreenChange;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

"onActiveVideoElementChange"

The event that fires when the active video element for playback has been created and if the element has been changed in case of a stream switch on iOS (HLS playback on iOS requires two video elements for a smooth stream switch behaviour).

Kind: event emitted by NanoPlayer
See: config

Properties

NameTypeDescription
namestring

The event name.

playerstring

The player name (id of the playerDiv).

idstring

The unique id of the player instance.

versionstring

The version of the player.

dataobject

The data object.

data.activeVideoElementHTMLVideoElement

The current active video element.
IMPORTANT: Video elements should be treated as read-only and not be altered via properties or method calls.

data.videoElementListArray.HTMLVideoElement

The list of available video elements. Has two elements in case of iOS playback.
IMPORTANT: Video elements should be treated as read-only and not be altered via properties or method calls.

Example

// player instance of NanoPlayer
var onActiveVideoElementChange = function (event) {
var activeVideoElement = event.data.activeVideoElement;
var videoElementList = event.data.videoElementList;
// IMPORTANT: Video elements should be treated as read-only and not be altered via properties or method calls.
if (activeVideoElement) {
console.log('ActiveVideoElementChange: The current active video element has the id: \'' + activeVideoElement.id + '\'');
}
for (var i = 0; i < videoElementList.length; i += 1) {
console.log('ActiveVideoElementChange: The video element at index ' + i + ' has the id \'' + videoElementList[i].id + '\'');
}
};
config.events.onActiveVideoElementChange = onActiveVideoElementChange;
player.setup(config).then(function (config) {
console.log('setup ok with config: ' + JSON.stringify(config));
}, function (error) {
console.log(error);
});

NanoPlayer~config : object

The config object to pass as param for the 'setup' call.

Kind: inner typedef of NanoPlayer
See: NanoPlayer.setup

Properties

NameTypeDefaultDescription
sourceobject

The object to configure the source to play, one of the following properties have to be set.

[source.entries]Array.<entry>

The source entries array for a set of streams. USE INSTEAD OF SOURCE.H5LIVE. Used to configure stream entries. Can have one to many 'entry' objects. Only one existing entry is similar than a single source. In this case no entries options are needed.

[source.startIndex]number0

The index of the entry to start playback with. Can be in the range from 0 to 'entries.length-1'.

[source.defaults]object

The object to configure the source entries defaults.

[source.defaults.service]string

The defaults service. If a service is set, the h5live.server object and the h5live.rtmp.url in each entry can be omitted. In this case defaults will be applied internally. Values for h5live.server and/or h5live.rtmp.url that are defined explicitly in the entry have priority. The available value for defaults.service is 'bintu' for using the standard nanoStream Cloud.

[source.group]object

The object to configure a bintu stream group.

[source.group.id]string

The stream group id.

[source.group.apiurl]string

The bintu apiurl.

[source.group.startQuality]string

The start quality. Will be mapped to a valid startIndex. Possible values are: 'high', 'medium-high', 'medium', 'medium-low', 'low'. If not set the general startIndex of the source will be used (default: 0 ~ 'high')

[source.group.security]object

The security object of the group.

[source.group.security.jwtoken]string

The JSON Web Token for security.

[source.general]object

The object to configure general values.

[source.general.serverDomain]string

The general server domain. It has highest prio and will override/modify all h5live server domains. Possible values are e.g. bintu-play-eu.nanocosmos.de or bintu-play-ass.nanocosmos.de.

[source.options]object

The object to configure the source entries options.

[source.options.switch]object

The object to configure the stream switch options like method etc.

[source.options.switch.method]string"server"

The update method. Possible values are 'server' (default) and 'client'.

[source.options.switch.pauseOnError]booleanfalse

If set the player stops if an error occure during the stream switch. Default is false.

[source.options.switch.forcePlay]booleantrue

If set the player starts playback in case the player is paused. Default is true.

[source.options.switch.fastStart]booleanfalse

DEPRECATED. Only if method is 'server'. Tries to accelerate the startup time of the new source. Default is false.

[source.options.switch.timeout]number20

The timeout for the update source request in seconds. If reached the error 4006 will thrown in the 'onUpdateSourceFail' and the 'onSwitchStreamFail' event. Default is 20 seconds, valid range is between 5 and 30.

[source.options.switch.tag]string

A custom field that can be any string like 'stream-800k' or '720p'. This tag will be returned in any completion event of the 'updateSource' request like 'onUpdateSourceSuccess', 'onUpdateSourceFail' and 'onUpdateSourceAbort'.

[source.options.adaption]object

The object to set an adaption for switching.

[source.options.adaption.rule]string"none"

The switch rule if multiple entries are defined. Possible values are 'deviationOfMean' (ABR automatic), 'deviationOfMean2' (ABR automatic) and 'none' (default, means only manual stream switch via 'switchStream' possible).

[source.options.adaption.downStep]number1

The minimum number of steps during a ABR down switch ('deviationOfMean' and 'deviationOfMean2' only).

[source.h5live]object

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. The h5live object to configure the h5live connection.

source.h5live.serverobject

The h5live server object.

[source.h5live.server.websocket]string

The h5live websocket url.

[source.h5live.server.progressive]string

The h5live progressive download url.

[source.h5live.server.hls]string

The h5live hls url. Have to be set for playback on iOS 10 or higher. iOS 9 or lower is not supported.

[source.h5live.token]string

The h5live server token.

[source.h5live.rtmp]object

The rtmp playout object for h5live playback.

source.h5live.rtmp.urlstring

The rtmp playout url. Have to include the domain, port and application e.g. 'rtmp://example.com:80/live'.

source.h5live.rtmp.streamnamestring

The rtmp streamname.

[source.h5live.security]object

The h5live security object for h5live playback.

source.h5live.security.tokenstring

The security service token.

source.h5live.security.expiresstring

The time the token expires (system time).

source.h5live.security.optionsstring

The security options.

source.h5live.security.tagstring

The custom tag to decrypt the token.

[source.h5live.params]object

The params object to pass custom query parameters over the h5live server connection. Parameters can be passed as key/value pairs.

[source.bintu]object

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. An bintu object to get sources.

source.bintu.streamidstring

The bintu stream id.

[source.bintu.apiurl]string"https://bintu.nanocosmos.de"

The bintu api url.

[source.hls]string

DEPRECATED. PLEASE USE ENTRIES!!! WILL BE OVERWRITTEN IN CASE AT LEAST ONE 'ENTRY' IS DEFINED IN 'ENTRIES' ARRAY. An hls playout url as string.

[playback]object

The object to configure the playback.

[playback.autoplay]booleantrue

Enable/disable autoplay (default: true).
IMPORTANT: Browsers (mostly mobile) with stricter autoplay policy only allow autoplay with muted audio or within a user interaction (tap, click etc.). To allow autoplay in this case set the 'muted' property to 'true'. See our nanocosmos-blog for more informations.

[playback.automute]booleanfalse

Enable/disable automute (default: false).
IMPORTANT: Browsers (mostly mobile) with stricter autoplay policy only allow autoplay with muted audio or within a user interaction (tap, click etc.). With 'autoplay = true' and this option enabled the player will be muted to allow autoplay in case the browsers policy restricted autoplay.

[playback.muted]booleanfalse

Mute/unmute the player (default: false).
IMPORTANT: Browsers (mostly mobile) with stricter autoplay policy only allow autoplay with muted audio. To allow autoplay set the 'muted' property to 'true'. See property 'autoplay' for more informations.

[playback.latencyControlMode]string"classic"

The latency control mode of the player - possible values: "classic", "fastadaptive", "balancedadaptive"

[playback.metadata]booleanfalse

Enable/disable metadata (default: false).

[playback.forceTech]string

Force the player to use this tech - possible values: "h5live", "flash", "hls.native"

[playback.flashplayer]string

A absolute or relative path to the "nano.player.swf". If not set the player will be required from the base path.

[playback.videoId]string | Array.string

One or two element ids of existing video tags that should be used for playback. No new element(s) will be created and after destroy it/they will be kept. Can be a string (old, only one element) or a string array with one or two (iOS ONLY!) element ids. Two video elements are required only for stream switching on iOS, MSE playback uses only one video tag. If only one element id is given on iOS the second video tag will be created by the player.

[playback.keepConnection]booleanfalse

If enabled the player will have always a connection to the h5live server. NOTE: not recommended for general use

[playback.allowSafariHlsFallback]booleanfalse

If enabled the player will select the playback method in Safari Mac OS X and utilize H5Live low latency HLS if appropriate.

[playback.crossOrigin]string"not-set"

Sets or disables the native "crossOrigin" attribute for all internal video elements and images (poster). Possible values are "anonymous", "use-credentials" and "not-set" (default). If "not-set" is used the attribute will not be added.

[playback.mediaErrorRecoveries]number3

The number of allowed media error recoveries within a minute. If threshold is reached the last error will be thrown and playback pauses. Possible recoverable error codes are 3003 (decode error), 3100 (media source ended) and 1008 (hls playback error). See errorcodes.

[playback.metadataLowDelay]booleantrue

If enabled this mode for metadata processing is preventing occasionally delayed metadata on iOS. To use legacy mode set to false. The setting playback.metadata has to be enabled. IOS ONLY

[playback.faststart]booleanfalse

If enabled the fast start mode is reducing the time to first frame and the playback start time.

[playback.reconnect]object

The reconnect object to configure the reconnect settings. See errorcodes for reconnect possibility.

playback.reconnect.minDelaynumber2

The minimum time to reconnect in seconds. The lowest possible value is 1 sec.

playback.reconnect.maxDelaynumber10

The maximum time to reconnect in seconds.

playback.reconnect.delayStepsnumber10

This number of steps till the maximum delay should reached.

playback.reconnect.maxRetriesnumber10

The maximum count of reconnect tries. If set to zero no reconnect will be done.

[playback.timeouts]object

The timeouts object to configure the timeouts for playback.

playback.timeouts.loadingnumber20

The timeout for the loading state in seconds, range from 10 - 60 seconds. If reached the player will be stopped with reason 'streamnotfound' and error 2001 will be thrown. Will be cleared if player goes to playing state.

playback.timeouts.bufferingnumber20

The timeout for the buffering state in seconds, range from 10 - 60 seconds. If reached the player will be stopped with reason 'buffer' and error 2002 will be thrown. Will be cleared if player goes to playing state again.

playback.timeouts.connectingnumber5

The timeout for establishing the websocket connection, range from 5 - 30 seconds. If reached the player will be stopped with reason 'connectionclose' and error 4106 will be thrown. WEBSOCKET ONLY, FOR IOS ONLY IF METADATA IS ENABLED

[style]object

The object to configure the style of the player.

[style.width]string"640px"

The width of the player in pixels (e.g 320px) or percentage (80%) (height or aspectratio have to be set too). Use 'auto' to keep the parents size (height and aspectratio have no effect).

[style.height]string

The height of the player in pixels (e.g 240px) or percentage (45%) (width or aspectratio have to be set too). Use 'auto' to keep the parents size (width and aspectratio have no effect).

[style.aspectratio]string"16/9"

The aspectratio of the player (e.g. 16/9) (width or height have to be set too).

[style.controls]booleantrue

Show/hide video controls.

[style.interactive]booleantrue

Enable/disable interactivity of the player on click/touch.

[style.view]booleantrue

Enable/disable view port handling/animations.

[style.scaling]string"letterbox"

Set's the display mode for the video inside the player - possible values: "letterbox", "fill", "crop", "original", "resize".

[style.keepFrame]booleantrue

If true the last played frame will be displayed after a pause.

[style.displayAudioOnly]booleantrue

If true a audio symbol will be shown in case of a stream with audio only.

[style.audioPlayer]booleanfalse

If true a player will be created as an audio player without video functionality. Controls can be enabled/disabled. The size can be customized via 'width' and 'height'. Default is 640px *51px.

[style.displayMutedAutoplay]booleantrue

If true a muted audio symbol will be shown in case of muted autoplay.

[style.fullScreenControl]booleantrue

If true shows fullscreen control symbol in player controls.

[style.backgroundColor]string"black"

Sets the background color of the video element - possible values: html colors ("red", "blue", ...), hex color codes ("#FACAFD", "#FCEC66", ...) and rgba color values ("rgba(255,0,0,1)", "rgba(0,255,0,0.7)", ...).

[style.centerView]booleantrue

Enable/disable the animations and icons in the center of the player's view.

[style.symbolColor]string"rgba(244,233,233,1)"

Sets the color of the symbols used in centerView and controls - The given color string can be a valid css (case insensitive) keyword, hex code with/without alpha, rgb, rgba, hsl or hsla. Example values: "white", "#ffffff", "rgba(237,125,14,0.5)".

[style.controlBarColor]string"rgba(0,0,0,0.5)"

Sets the color of the control bar - The given color string can be a valid css (case insensitive) keyword, hex code with/without alpha, rgb, rgba, hsl or hsla. Example values: "white", "#ffffff", "rgba(237,125,14,0.5)".

[style.buttonAnimation]booleantrue

If true all buttons have short animations at 'mouseover' and 'click'.

[style.buttonHighlighting]booleantrue

If true all buttons are slightly highlighted at hover.

[style.buttonCursor]string"pointer"

Sets the cursor of all buttons. Possible values are valid css cursor values like 'default' or 'pointer'.

[style.poster]string

Sets a poster image to the player that is visible before and after playback. That can be every valid source of an IMG element. Valid sources are e.g. './assets/poster.png' or 'https://[YOURDOMAIN]/assets/poster.gif'. The poster will be displayed 'letterbox'.

[style.fullScreenBackgroundColor]string"inherit"

Sets the background color in fullscreen mode of the video element. If not set it inherits from style.backgroundColor - possible values: html colors ("red", "blue", ...), hex color codes ("#FACAFD", "#FCEC66", ...) and rgba color values ("rgba(255,0,0,1)", "rgba(0,255,0,0.7)", ...).

[events]object

The object to set handlers to the player events.

[events.onReady]function

Fires if the player is ready to play after successful setup.

[events.onPlay]function

Fires if playout is started.

[events.onPause]function

Fires if playout is paused.

[events.onLoading]function

Fires if playout was stopped or player is ready after setup and tries to play.

[events.onStartBuffering]function

Fires if playout is started but no media is available.

[events.onStopBuffering]function

Fires if playout resumes after buffering.

[events.onError]function

Fires if any kind of error occures.

[events.onStats]function

Fires if the player has measured statistics.

[events.onMetaData]function

Fires if the player has received metadata.

[events.onMute]function

Fires if the player is muted.

[events.onUnmute]function

Fires if the player is unmuted.

[events.onVolumeChange]function

Fires if the player's volume has changed.

[events.onStreamInfo]function

Fires if stream info is available.

[events.onStreamInfoUpdate]function

Fires if stream info of a stream is updated during playback.

[events.onWarning]function

Fires if something is not as expected, but functionality works.

[events.onDestroy]function

Fires if the player is destroyed.

[events.onUpdateSourceInit]function

Fires if the player has received an update source request.

[events.onUpdateSourceSuccess]function

Fires if the player has successfully updated the source.

[events.onUpdateSourceFail]function

Fires if the player has failed to update the source.

[events.onUpdateSourceAbort]function

Fires if the player aborted the update source request.

[events.onServerInfo]function

Fires if h5live server info is available.

[events.onFullscreenChange]function

Fires if the fullscreen mode of the player has changed.

[tweaks]object

The object to tweak the player (only h5live).

[tweaks.buffer]object

The buffer tweak object. NOTE: Changing the values can result in unstable playback. The values have to ascend in the correct order ('min' < 'start' < 'target' < 'limit' < 'max') to avoid unusual playback behaviour. Differences between 'min' & 'start', 'min' & 'target', 'target' & 'limit' have to be significant enough.

tweaks.buffer.minnumber0.2

The minimum buffer in seconds. If buffer underrun occurs while playing and reaches this value, buffering initiates until the 'start' value is reached for playback to resume. It should be significantly lower than 'start'.

tweaks.buffer.startnumber0.5

The start buffer in seconds. Playback starts at this buffer value upon the play call. It should be lower or equal than 'target'.

tweaks.buffer.targetnumber1.2

The target buffer in seconds. This value is aimed for if the buffer reaches 'limit' or 'max'. It ensures stable playback. It should be significantly lower than 'limit'.

tweaks.buffer.limitnumber1.7

The limit buffer in seconds. Smooth latency reduction occurs if this value is reached, moving towards'target'. It should be significantly higher than 'target'.

tweaks.buffer.maxnumber8.0

The absolute maximum buffer in seconds. Upon reaching this value, a hard seek to 'target' is performed. It should be significantly higher than 'limit'.

[tweaks.bufferDynamic]object

The buffer dynamic tweak object.

tweaks.bufferDynamic.offsetThresholdnumber

The threshold time between two bufferings in seconds. If the measured value is lower, the buffer will be increased by offsetStep.

tweaks.bufferDynamic.offsetStepnumber

The step to increase in seconds. Also the step to decrease in cooldown.

tweaks.bufferDynamic.cooldownTimenumber

The time to check stable playback. If stable playback is detected, the buffer values will be decreased till original buffer values are reached.

[metrics]object

The metrics object. Only usable with valid account. Configuring this object allows you to collect and analyse data via the 'nanoStream Cloud'. If not set, metrics are disabled. See our nanocosmos / nanoStream documentation for more informations.

metrics.accountIdstring

The account id provided by nanocosmos to use with the metrics.

metrics.accountKeystring

The account key provided by nanocosmos to use with the metrics.

[metrics.userId]string

Application user/viewer id. If your application includes a user name or user id, providing this information enables you to filter or aggregate data by this user.

[metrics.eventId]string

Application event id. If the stream is related to a certain event, e.g. webinar, auction or sports event, providing this information enables you to filter or aggregate data by this event.

[metrics.statsInterval]number10

The interval how often the stats should be collected in seconds. The minimum is 5 seconds..

[metrics.customField*]string

Custom field.* can be replaced with 1 - 10 e.g. 'customField3'. Possible from 'customField1' to 'customField10'.

Example

// stream group config example
var config = {
"source" : {
"group": {
"id": "3b6cca80-91ca-49f1-b7da-6486317ac077",
"startQuality": "low"
}
},
"playback": {
"autoplay": true,
"automute": true,
"muted": false,
"metadata": true,
"faststart": true,
"latencyControlMode": 'balancedadaptive'
},
"events": {
"onError": function (e) {
console.log(e);
}
},
"style": {
"width": 'auto',
"height": 'auto'
}
};

Example

// example with bintu as default service
var config = {
"source": {
"defaults": {
"service": 'bintu'
},
"entries": [ // array of 'entry' objects
{
"index": 0,
"label": "high",
"h5live": {
"rtmp": {
"streamname": "XXXXX-YYYY1"
}
}
},
{
"index": 1,
"label": "medium",
"h5live": {
"rtmp": {
"streamname": "XXXXX-YYYY2"
}
}
},
{
"index": 2,
"label": "low",
"h5live": {
"rtmp": {
"streamname": "XXXXX-YYYY3"
}
}
}
],
"options": {
"adaption": {
"rule": "deviationOfMean2"
}
},
"startIndex": 2 // lowest
},
"playback": {
"autoplay": true,
"automute": true,
"muted": false,
"faststart": true,
"latencyControlMode": 'balancedadaptive'
},
"events": {
"onStats": function (e) {
console.log(e);
}
},
"style": {
view: false
},
"metrics": {
"accountId": 'myId',
"accountKey": 'sdfhe457zsjhnrtzd8'
}
};

Example

// complete config example
var config = {
"source" : {
"entries": [ // array of 'entry' objects
{
"index": 0,
"label": "high",
"tag": "this is a high quality stream",
"info": {
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY1"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 1,
"label": "medium",
"tag": "this is a medium quality stream",
"info": {
"bitrate": 800,
"width": 864,
"height": 480,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY2"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 2,
"label": "low",
"tag": "this is a low quality stream",
"info": {
"bitrate": 400,
"width": 426,
"height": 240,
"framerate": 15
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY3"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
}
],
"options": {
"adaption": {
"rule": "deviationOfMean2",
"downStep": 2
},
"switch": {
'method': 'server',
'pauseOnError': false,
'forcePlay': true,
'fastStart': false,
'timeout': 20
}
},
"startIndex": 2 // lowest
},
// playback is completely optional
"playback": {
"autoplay": true,
"automute": true,
"muted": false,
"faststart": true,
"latencyControlMode": 'balancedadaptive',
"metadata": true,
"reconnect": {
"minDelay": 2.5,
"maxDelay": 12.5,
"delaySteps": 6,
"maxRetries": 20
},
"videoId": ['myVideoTagId', 'myVideoTagId']
},
"events": {
"onWarning": function (e) {
console.log(e);
}
},
"style": {
"width": '1280px',
"height": '720px'
},
// optional buffer tweaks, use with care, usually not required
"tweaks": {
"buffer": {
"min": 0.2,
"start": 0.5,
"max": 8.0,
"target": 1.2,
"limit": 1.7
}
},
// metrics/analytics (requires account)
"metrics": {
"accountId": 'myId',
"accountKey": 'sdfhe457zsjhnrtzd8',
"userId": 'myUserId',
"eventId": 'myEventId',
"statsInterval": 10,
"customField1": 'custom',
"customField2": 42,
"customField3": true
}
};

Example

var config = {
"source" : {
"entries": [ // array of 'entry' objects, here only one is defined as single source
{
"index": 0,
"label": "high", // optional
"tag": "this is a high quality stream", // optional
"info": { // optional
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYYY"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
// (optional) secure token
"security": {
"token": 'awe456b367g4e6rm8f56hbe6gd8f5m8df6n8idf6tf8mfd68ndi',
"expires": '1519819200',
"options": '15',
"tag": 'anyTag'
}
}
}
],
"options": { // optional
"adaption": {
"rule": "none"
}
},
"startIndex": 0 // optional
},
"playback": {
"autoplay": true,
"muted": true
},
"events": {
"onReady": function (e) {
console.log('player ready with ' + JSON.stringify(e));
},
"onPlay": function (e) {
console.log('playing');
console.log('play stats: ' + JSON.stringify(e.data.stats));
},
"onPause": function (e) {
console.log('pause');
if (e.data.reason !== 'normal') {
alert('Paused with reason: ' + e.data.reason);
}
},
"onError": function (e) {
try {
var err = JSON.stringify(e);
if (err === '{}') {
err = e.message;
}
e = err;
} catch (err) { }
console.log(e);
alert(e);
},
"onMetaData": function (e) {
console.log(e);
},
"onStats": function (e) {
console.log(e);
},
"onStreamInfo": function (e) {
console.log(e);
},
"onDestroy": function (e) {
console.log(e);
}
},
"style": {
"width: '1280px',
"aspectratio": '16/9',
"controls": false,
"scaling": 'crop'
}
};

NanoPlayer~entry : object

An entry object to pass stream parameters like h5live config, stream informations etc. in the 'config.source.entries' array

Kind: inner typedef of NanoPlayer
See: config

Properties

NameTypeDefaultDescription
indexnumber

The index of the stream entry. Have to be the same as the position in the 'entries' array. Begins with '0'.

[label]string

A custom label for the stream e.g. 'high'.

[tag]string

Custom informations about the stream entry.

[info]object

The info object to set stream meta data.

info.bitratenumber0

The stream bitrate.

info.widthnumber0

The stream width.

info.heightnumber0

The stream height.

info.frameratenumber0

The stream framerate.

[hls]string

An hls playout url as string.

[h5live]object

The h5live object to configure the h5live connection.

h5live.serverobject

The h5live server object.

h5live.server.websocketstring

The h5live websocket url.

[h5live.server.progressive]string

The h5live progressive download url.

h5live.server.hlsstring

The h5live hls url. Have to be set for playback on iOS 10 or higher. iOS 9 or lower is not supported.

[h5live.token]string

The h5live server token.

h5live.rtmpobject

The rtmp playout object for h5live playback.

h5live.rtmp.urlstring

The rtmp playout url. Have to include the domain, port and application e.g. 'rtmp://example.com:80/live'.

h5live.rtmp.streamnamestring

The rtmp streamname.

[h5live.security]object

The h5live security object for h5live playback.

h5live.security.tokenstring

The security service token.

h5live.security.expiresstring

The time the token expires (system time).

h5live.security.optionsstring

The security options.

h5live.security.tagstring

The custom tag to decrypt the token.

[h5live.params]object

The params object to pass custom query parameters over the h5live server connection. Parameters can be passed as key/value pairs.

[bintu]object

An bintu object to get sources.

bintu.streamidstring

The bintu stream id.

[bintu.apiurl]string"https://bintu.nanocosmos.de"

The bintu api url.

Example

var source = {
"entries": [
{
"index": 0,
"label": "high",
"tag": "this is a high quality stream",
"info": {
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY1"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 1,
"label": "medium",
"tag": "this is a medium quality stream",
"info": {
"bitrate": 800,
"width": 864,
"height": 480,
"framerate": 30
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY2"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
},
{
"index": 2,
"label": "low",
"tag": "this is a low quality stream",
"info": {
"bitrate": 400,
"width": 426,
"height": 240,
"framerate": 15
},
"hls": "",
"h5live": {
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYY3"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
"token": "",
"security": {}
},
"bintu": {}
}
],
"options": {
"adaption": {
"rule": "deviationOfMean2",
"downStep": 1
},
"switch": {
'method': 'server',
'pauseOnError': false,
'forcePlay': true,
'timeout': 20
}
},
"startIndex": 2 // lowest
};

Example

var source = {
"entries": [
{
"index": 0,
"label": "high", // optional
"tag": "this is a high quality stream", // optional
"info": { // optional
"bitrate": 1200,
"width": 1280,
"height": 720,
"framerate": 30
},
"h5live": {
// your rtmp stream
"rtmp": {
"url": "rtmp://bintu-play.nanocosmos.de/play",
"streamname": "XXXXX-YYYYY"
},
"server": {
"websocket": "wss://bintu-h5live.nanocosmos.de:443/h5live/stream.mp4",
"hls": "https://bintu-h5live.nanocosmos.de:443/h5live/http/playlist.m3u8",
"progressive": "https://bintu-h5live.nanocosmos.de:443/h5live/http/stream.mp4"
},
// optional (secure token)
"security": {
"token": 'awe456b367g4e6rm8f56hbe6gd8f5m8df6n8idf6tf8mfd68ndi',
"expires": '1519819200',
"options": '15',
"tag": 'anyTag'
}
}
}
]
};

NanoPlayer~errorcode : number

The possible error codes in a onError event.

Kind: inner typedef of NanoPlayer
See: onError

Properties

NameTypeDescription
1000-1999PlayerError
1001

No rtmp url set.

1002

No server set.

1003

Could not play because player has not been configured.

1004

Could not pause because player was not in playing state before.

1005

Playback must be initialized by user gesture.

1006

Buffer config is invalid.

1007

Playback suspended by external reason.

1008

Playback error.

1009

Playback failed because the player was in visibility state 'hidden' at load start.

1010

The given stream entry index is not valid. (see switchStream)

2000-2999StreamError
2001

The requested stream can not be found.

2002

No media available.

2003

Not enough media data received. The stream was already connected and the stream info event was fired.

2004

The source stream has been stopped.

2011

Received metadata with wrong index.

2012

Received metadata with invalid json string.

2013

Received metadata but no start index.

2014

Received metadata with start index but currently process another.

3000-3999MediaError
3001

A fetching process of the media aborted by user.

3002

An error occurred when downloading media.

3003

An error occurred when decoding media.

3004

The received audio/video is not supported.

3005

An error occurred while hls playback when decoding video.

3100

The media source extension changed the state to 'ended'. NOT AVAILABLE FOR IOS.

3101

An error occurred while buffering on hls playback.

3102

Buffer range is higher than allowed on hls playback.

3200

An unspecific media error occurred.

4000-4999NetworkError
4000-4099General
4001

Could not establish connection. Maybe wrong protocol or path.

4002

Connection error.

4003

Maximum number of reconnection tries reached.

4004

Reconnection configuration invalid.

4005

The requested source stream has been stopped.

4006

The source request was aborted by timeout.

4100-4199WebSocket
4101

An endpoint is "going away", such as a server going down or a browser having navigated away from a page.

4102

An endpoint is terminating the connection due to a protocol error. Reconnect possible.

4103

An endpoint is terminating the connection because it has received a type of data it cannot accept (e.g., an endpoint that understands only text data MAY send this if it receives a binary message). Reconnect possible.

4104

Reserved. The specific meaning might be defined in the future.

4105

No status code was actually present. Reconnect possible.

4106

Maybe no network, wrong url or server down. Reconnect possible.

4107

An endpoint is terminating the connection because it has received data within a message that was not consistent with the type of the message (e.g., non-UTF-8 [http://tools.ietf.org/html/rfc3629] data within a text message). Reconnect possible.

4108

An endpoint is terminating the connection because it has received a message that "violates its policy". This reason is given either if there is no other sutible reason, or if there is a need to hide specific details about the policy. Reconnect possible.

4109

An endpoint is terminating the connection because it has received a message that is too big for it to process. Reconnect possible.

4110

An endpoint (client) is terminating the connection because it has expected the server to negotiate one or more extension, but the server didn't return them in the response message of the WebSocket handshake.

4111

A server is terminating the connection because it encountered an unexpected condition that prevented it from fulfilling the request. Reconnect possible.

4115

The connection was closed due to a failure to perform a TLS handshake (e.g., the server certificate can't be verified). Reconnect possible.

4400-4499Http
4400

Bad request. Maybe stream parameters are missing or malformed.

4403

Access denied. The authentication token is missing or invalid.

4500

The connection has been rejected due an internal server error. Reconnect possible.

4503

The requested service is currently unavailable. Reconnect possible.

4900-4999Security
4900

The security service has been rejected due an internal server error.

4901

The security service denied access. The authentication token is invalid.

4903

The security service denied access. The url is expired or a token parameter is missing (expires, token, or options).

4904

The security service can not be found.

5000-5999SetupError
5000-5099General
5001

An exception was thrown during setup.

5002

This browser does not fully support HTML5 and H5Live. Supported are: Chrome >=54 (Windows, MacOSX, Android), Firefox >=48 (Windows, MacOSX, Android), Microsoft Edge (Windows), Microsoft Internet Explorer 11 (at least Windows 8), Safari (MacOSX & at least iOS 10).

5003

A forced tech is not supported by your browser.

5004

The players source configuration is malformed or missing.

5005

Configuration error. Could not create/update player, the rtmp configuration is missing or incomplete. Add an rtmp url and streamname to the configuration.

5006

Configuration error. Could not create/update player, with this configuration an security token is required. Add an token to the configuration.

5007

Configuration error. Could not create/update player, the websocket server configuration is missing.

5008

Configuration error. Could not create/update player, the hls server configuration is missing.

5009

Configuration error. Could not create/update player, the websocket server configuration for metadata is missing.

5010

Could not embed player.

5100-5199Bintu
5101

Could not find bintu stream. The stream is not live.

5102

No bintu stream id passed.

5103

Bintu service rejected.

5200-5299Metrics
5201

Metrics configuration error. No metrics config object passed.

5202

Metrics configuration error. Metrics config is not from type 'object'.

5203

Metrics configuration error. Metrics config is empty.

5204

Metrics configuration error. A custom property has no valid index number, the range is 1 to 10 e.g.'customField1'.

5205

Metrics configuration error. A custom property is not indexed correctly, the range is 1 to 10 e.g.'customField1'.

5206

Metrics configuration error. A custom property has an index out of range, the range is 1 to 10 e.g.'customField1'.

5207

Metrics configuration error. A property is not valid.

5208

Metrics configuration error. No credentials passed.

NanoPlayer~state : number

The state of the player.

Kind: inner typedef of NanoPlayer
See: Events

Properties

NameDescription
1

UNINITIALIZED

2

IDLE

3

READY

4

LOADING

5

PLAYING

6

PAUSED

7

BUFFERING

8

UNKNOWN

9

PLAYBACK_NOT_STARTED

10

PLAYBACK_SUSPENDED

11

PAUSING

12

PLAYBACK_ERROR

13

RECONNECTION_IMMINENT

14

CONNECTION_ERROR

15

DESTROYING

16

PLAYBACK_RESTARTING

17

VISIBILITY_HIDDEN

18

NOT_ENOUGH_DATA

19

SOURCE_STREAM_STOPPED

NanoPlayer~pausereason : string

The possible pause reason in a onPause event.

Kind: inner typedef of NanoPlayer
See: onPause

Properties

NameDescription
normal

Paused by user.

buffer

Paused by buffer timeout. The stream was stopped or there was a buffer underrun.

connectionclose

Paused by network connection close.

servernotfound

Paused because of the h5live server was not found.

streamnotfound

Paused by loading timeout. The stream could not found.

interactionrequired

Paused because auto playback is denied. Can happen especially on mobile.

playbacksuspended

Paused because the playback was suspended by an external reason.

playbackerror

Paused because the playback had an error.

reconnectionimminent

Paused because the connection was closed by an external reason and a reconnect will be prepared.

destroy

Paused because the player will be destroyed.

playbackrestart

Paused because the player was stopped for update source. The player will restart immediately.

visibilityhidden

Paused because the player was not visible at load start.

notenoughdata

Paused by loading timeout. The stream was alive and connected but not enough data was received to start playback.

sourcestreamstopped

Paused because the source stream has been stopped.